STRUCTURE OF PLAY
Cornell University College of Art, Architecture and Planning
Core Design Studio II, Spring 2017
Professors Andrea Simitch & Dasha Khapalova

STRUCTURE OF PLAY is an exercise that involves the analysis of a canonical work of architecture. The Munkegaard School by Arne Jacobsen was used as a precedent. An analysis of this building found several organizational concepts utilized in its form, like a shifting grid, pushing & pulling, and distinct intersections between corridors. 
The precedent was then used to inform the design of a 3-dimensional board game. The rules of the game drew from the original building’s organizational system and were used in the design process to develop a series of constraints to regulate play.
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